{"id":546,"date":"2020-08-18T16:25:20","date_gmt":"2020-08-18T16:25:20","guid":{"rendered":"https:\/\/startersites.io\/blocksy\/business\/?p=546"},"modified":"2024-06-17T12:30:40","modified_gmt":"2024-06-17T12:30:40","slug":"porta-non-pulvinar-neque-laoreet-suspendisse","status":"publish","type":"post","link":"https:\/\/martendenheijer.nl\/nl\/2020\/08\/18\/porta-non-pulvinar-neque-laoreet-suspendisse\/","title":{"rendered":"Networking Game Engine"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"546\" class=\"elementor elementor-546\">\n\t\t\t\t<div class=\"elementor-element elementor-element-68f9ee84 e-flex e-con-boxed e-con e-parent\" data-id=\"68f9ee84\" data-element_type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t\t\t<div class=\"elementor-element elementor-element-757ae4a1 elementor-widget elementor-widget-text-editor\" data-id=\"757ae4a1\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t<style>\/*! elementor - v3.21.0 - 26-05-2024 *\/\n.elementor-widget-text-editor.elementor-drop-cap-view-stacked .elementor-drop-cap{background-color:#69727d;color:#fff}.elementor-widget-text-editor.elementor-drop-cap-view-framed .elementor-drop-cap{color:#69727d;border:3px solid;background-color:transparent}.elementor-widget-text-editor:not(.elementor-drop-cap-view-default) .elementor-drop-cap{margin-top:8px}.elementor-widget-text-editor:not(.elementor-drop-cap-view-default) .elementor-drop-cap-letter{width:1em;height:1em}.elementor-widget-text-editor .elementor-drop-cap{float:left;text-align:center;line-height:1;font-size:50px}.elementor-widget-text-editor .elementor-drop-cap-letter{display:inline-block}<\/style>\t\t\t\t<h4>Project Overview<\/h4><div id=\"LfkASHugtTI4gFj4\"><div id=\"PhgQ0VmaQ54CIhl3\"><div class=\"animation_container\"><div><div class=\"animated\"><div id=\"nkv3VmcgKrZtAdBB\"><p id=\"M5R9w8DBOiKGlyl9\"><span id=\"J7I7oGtBUJaFwMUb\">I developed a robust online networking game engine based on\u00a0<\/span><a id=\"el6I9Sgugv7PlJX3\" href=\"https:\/\/www.photonengine.com\/realtime\" target=\"_blank\" rel=\"noopener\" data-interstitial-link=\"\">Photon REALTIME Networking Engine<\/a><span id=\"AgpT5Wue7pTfLSzv\"> using object-oriented programming in JavaScript. This engine features a client framework for browser integration and a high-performance NodeJS backend, enabling networking with socket technology. Using this game engine, I successfully created two online interactive browser games, demonstrating my expertise in delivering abstract software packages and networking technologies.<\/span><\/p><\/div><\/div><\/div><\/div><\/div><\/div>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Project Overview I developed a robust online networking game engine based on\u00a0Photon REALTIME Networking Engine using object-oriented programming in JavaScript. This engine features a client framework for browser integration and a high-performance NodeJS backend, enabling networking with socket technology. Using this game engine, I successfully created two online interactive browser games, demonstrating my expertise in [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1292,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[41,23,21,12,24,30],"tags":[],"class_list":["post-546","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-html5","category-javascript","category-mysql","category-node-js","category-photon-realtime","category-socket-technologies"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[]}},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Networking Game Engine - Marten den Heijer Freelance Software Engineer<\/title>\n<meta name=\"description\" content=\"Networking Game Engine Software Developer, Projects\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/martendenheijer.nl\/nl\/2020\/08\/18\/porta-non-pulvinar-neque-laoreet-suspendisse\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Networking Game Engine - 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