Address
Utrecht, Veenendaal

Work Hours
Monday to Friday: 9am – 5pm
Weekend: 10am – 5pm

Project Overview

I developed a robust online networking game engine based on Photon REALTIME Networking Engine using object-oriented programming in JavaScript. This engine features a client framework for browser integration and a high-performance NodeJS backend, enabling networking with socket technology. Using this game engine, I successfully created two online interactive browser games, demonstrating my expertise in delivering abstract software packages and networking technologies.