Address
Utrecht, Veenendaal
Work Hours
Monday to Friday: 9am – 5pm
Weekend: 10am – 5pm
Address
Utrecht, Veenendaal
Work Hours
Monday to Friday: 9am – 5pm
Weekend: 10am – 5pm
Introduction For five years, I worked as a full-stack software engineer on a SaaS platform designed to handle complex data analysis tasks for thousands of daily users. This platform, built using microservices software architecture, required robust solutions to ensure data…
Introduction At Qfact, I led the development of a Proof-of-Concept (PoC) for an innovative service designed to automate content analysis and provide precise project suggestions based on user-uploaded documents. This project involved leveraging advanced Natural Language Processing (NLP) techniques and…
Introduction As the leader of the Qfact Analysis Service project, I oversaw the entire project lifecycle, from the initial functional design to the successful release. This project was initiated to address the declining performance of existing analysis methods as data…
Introduction I led a strategic project for Qfact aimed at indexing documents, marking the first step in harnessing user document information within existing software platforms. The goal was to establish a flexible and scalable infrastructure capable of meeting all document-related…
Introduction I lead a project for Qfact focused on developing a Data-Integrity service, a crucial initiative aimed at ensuring the reliability of software behavior and data integrity. The objective was to create a robust service capable of detecting and repairing…
Introduction Working closely with the software architect, I contributed to the development of a new Eventstore for the Qfact SaaS platform. This Eventstore was designed as a database for storing business logic, leveraging the Event Sourcing pattern to enhance accountability…
Introduction In this project, I developed a Mobile Car Sharing Application designed to manage shared vehicles efficiently. The application aimed to streamline the process of tracking car usage, notifying users of activities, and calculating mileage and fueling costs to ensure…
Introduction During this project, I created a Collaborative Board Application designed to enable users to collaborate seamlessly on a shared digital board. This platform allowed real-time synchronization of cards, text, videos, and images among all users, providing a clutter-free space…
Project Overview I developed a robust online networking game engine based on Photon REALTIME Networking Engine using object-oriented programming in JavaScript. This engine features a client framework for browser integration and a high-performance NodeJS backend, enabling networking with socket technology. Using…